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Material_Science // Alchemical_Logs

Crafting & Potions

"The Hub Forge is the only sanctuary where raw frontier materials can be refined into stable survival gear. Success depends on the quality of your reagents."

The Alchemical Forge

Survivors must utilize the Kinetic Smelter in the Hub to process raw ores. Most crafting recipes (Blueprints) are discovered in the field and must be successfully extracted to be permanently added to your Hub Database.

Alchemical Elixirs (Potions)

Biological Enhancements and Recovery

Lumen Extract (Minor)

Effect

"+50 Integrity (HP) Recovery"

Required_Materials
2x Lumen Flora1x Pure Water

Amber Surge (T1)

Effect

"+15% Grid Speed"

Required_Materials
3x Amber Resin1x Fracture Scrap

Material Registry

Base Metals & Ores

Scrap Iron

Basic Gear

"Twisted beams and plating from pre-Cascade structures. Found in most level 1-15 biomes."

Fracture Ore

Warden Alloys

"Crystalline deposits formed where realities fused. Emits a faint indigo glow."

Alchemical Reagents

Lumen Flora

Healing Vials

"Semi-translucent plants that absorb celestial radiation. Found near rifts."

Amber Resin

Speed Elixirs

"Sticky byproduct of the Mist-Wrapped Woods' shifting trees."

ALCHEMY_ADVISORY // VOID_CONTAMINATION

All alchemical creations must be stabilized within 10 Ticks of removal from the Smelter. Failure to stabilize will result in reagent sublimation and total material loss.