The Prelude to Havenfall
"This archive serves as the collective memory of the survivors in the Hub. It documents the fracture of our reality, the mechanics of our survival, and the geography of the broken frontier."
The Fracture (Lore)
In the year 000.ACC (After Cascade), the veil between the world we knew and the deep celestial planes collapsed. This event, known as The Fracture, fused fragments of disparate realities into a lethal, patchwork frontier.
Those who survived were pulled into the gravitational orbit of The Hub—a floating remnants of a planetary core that now serves as the last bastion of civilization.
Access Historical LogsProject_Status // Development_Summary
Havenfall is a Tactical Extraction MMO designed with a focus on slow-paced, grid-based decision making. It is currently in the Conceptual Alpha Phase.
- Permanent Death (Session-Based)
- Tile-Based Tactical Combat
- Player-Driven Economic Flow
Archive Directory
Select a data node to begin documentation
Geography & Maps
Detailed logs of explored biomes and safe zones.
Archetypes (Classes)
Dossiers on survivability roles and abilities.
The Registry (Items)
Database of weapons, armor, and materials.
Operational Log
Combat mechanics and grid-movement rules.
World Bestiary
Records of discovered monsters and hazards.
Resource Atlas
Potions, metals, and celestial fuels.